There is a reason for a beta phase. You see what works; what doesn’t.
The previous designer was told to go light, and playful and colorful. It didn’t quite hit the mark. A mid-year revision reworked the palette and some of the elements, but it didn’t change greatly.
With this new year comes a decisive overhaul of Just Press Play. There is much happening under the hood, but I can speak to the portion that is visible to the outside. The goal is playful, vibrant and alive. With that in mind, the graphics are solid. There is not a gradient to be found. There are no faux bubbles, nor drop shadows. The rework continues.