| Developed by | Kristian Bauer, Harmon Keener, Juan Obes, Robert Smith |
| Created during | Winter 2008 - 2009 |
| Class | 2D Graphics Programming |
| Tags |
Invasion is loosely based on Geometry Wars, with several additions to make the gameplay more interesting. In addition to the standard alien-killing goodness one expects from this genre, Invasion features 4 types of upgradeable weapons, 4 types of bombs, a centralized high score server, networked multiplayer, and rich graphics and sound.
Team Planar has spent many hours not only creating Invasion, but tweaking every aspect of it to make the game fun and continuously challenging for players of all skill levels.
Please read the ReadMe! Invasion was developed in XNA, which means you'll have to do a tiny bit of setup work before you can play.
For questions or comments, please shoot the dev team an email at planar.invasion [at] gmail.com
| Invasion.zip: |