The School of Interactive Games & Media takes a broad approach to the exploration of the field, and values as one of our core strengths the breadth of academic diversity embodied in our faculty. In the establishment of this School, RIT has recognized these new and emerging disciplines as unique unto their own.
The metrics and processes that we use to evaluate our progress and the contributions that we make to the field are emerging side-by-side with the field itself. We believe that the nature of metrics and evaluation in higher education must similarly be multi-disciplinary, broad-based, and inclusive if it is to enable the academy to explore the problems of tomorrow.
With the above as a guiding principle, the Director of the School authored a whitepaper on Promotion and Tenure policies and practices and their impact and relationship to the School, which was reviewed by the faculty in 2009. This paper is available here, should it be of interest to others of the academy.
Furthermore, IGM has established a unique, group-oriented peer-review model for faculty within the School as documented in this memo. Through these processes, we attempt to define the balance between formative and summative evaluation of the faculty, as well as provide processes and metrics that will lead to the greatest possible academic contributions and production of creative works.